Home > Anarchy Online > The story of Rubi-Ka

The story of Rubi-Ka

May 25, 2011

Going back to Rubi-Ka again in Anarchy Online brought up some old memories, things I had forgotten about. First was of course the introductory movie played when you first started the game. It was a quite nice piece introducing you to the backstory of the game. Nowadays it seems it is no longer in the game client (choosing to play does not do anything), which is a shame. Fortunately it is preserved on YouTube:

Back when the game was originally released, Funcom did a few different things to on the basic MMO experience and the world of Rubi-Ka.

They published a novel, Prophet without Honour, as a starting point for the story and events of this world. Nowadays it is available as a PDF file form the game web site. I did not buy the book back then, but will download it to my e-reader for something to read when there is time.

Another thing that they did was to produce a number of animated short movies – Anarchy Online, the animated series. These were a set of a story which were then also supposedly combined with in-game live events as well, telling some other parts of the progressing story. I say supposedly, since I never had the chance back then to actually participate in one of those live events.

As I recall they suffered from what most live MMO events have suffered from – either you only reach a very small group of your total audicence and the others feels left out. Or you have too many players in one place that performance goes down and it becomes a bit painful for the participants instead.

But the strong foundation backstory have nourished and supported a role-playing community within the game. I do not know to what extent it is alive and kicking today, but at least reading some old posts from a few years back indicates that it was something special.

I have always liked MMOs which has provided an interesting backstory foundation that I may care about and perhasp even some progression of an overarching story in the game. Going back to the game after these years reminds me that a good story foundation is not something new – it is rather something MMOs may have lost for a while and which may be coming back a bit more now in some newer releases.

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Categories: Anarchy Online
  1. May 26, 2011 at 21:08 | #1

    I’m really enjoying these posts. Between them and the “Try Anarchy Online” bar that shows up while AoC is loading, I’m getting the urge to stick my head back in. The main thing that killed it for me before was that it was hard to find anything to do besides door missions and grinding. If there are a series of story missions now (as a commenter reported on the last post), it might be enough to get me past the low 20s (or whatever level I was when I stalled out when i played).

    • May 26, 2011 at 21:45 | #2

      The AO Universe web site has a lot of information about all sorts of things, including missions.

      Also, the whole Shadowlands seems more story oriented also, but you need to be a full-blown subscriber to get access to it.

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