The chef and the alchemist
Pursuing multiple crafting skills in Runes of Magic, in particular those that rely heavily on the same type of resource, can get grindy.
I have been pursuing cooking and alchemy and I have leveled both to 20, which is the end if the first tier for crafting. But this is the end of the line for one of them – it is just too much resource gathering of herbs to keep up both of them.
I decided to continue with alchemy in the end. Alchemy recipes typically has typically has 3-5 crafted herb items in them, which means 6-10 resources for a regular recipe and 36-60 resources for a rare recipe. Alchemy also needs ore as part of the recipe, but that usually amounts to just one crafted item, i.e. 2 resources. On top of that there are the production runes and the containers to keep the potions in.
With just one crafting skill and two harvesting skills I expect progression to be smoother. However, there is a matter of concern in general for the crafting and that is the amount of items needed to be crafted to level the skill.
Initially, crafting an item gained 20% per level if the recipe was at the same level as your skill. But this gain has decreased as the levels increase and in the late teen levels the gain has only been 5-6 % with the recipe at the same level as the skill. If that increase of the number of items to craft per level continues, it may not be worth the trouble to level any crafting skill – too much grind.
But for now my character is focusing on being an alchemist and we will have to see where it ends.